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"The MGMT Solution," Vocabulary from Chapter 10

This list focuses on managing teams (Part 3, Chapter 10).

Here are links to all the chapters in Part 3, Organizing: Chapter 9, Chapter 10, Chapter 11, Chapter 12

Here are links to all the parts of the textbook published by South-Western Cengage Learning: Part 1, Part 2, Part 3, Part 4, Part 5
40 words 7 learners

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Full list of words from this list:

  1. ubiquitous
    being present everywhere at once
    “Teams are ubiquitous. Whether we are talking about software development, Olympic hockey, disease outbreak response, or urban warfare, teams represent the critical unit that ‘gets things done’ in today’s world.”
  2. consist
    be composed of
    Work teams consist of a small number of people with complementary skills who hold themselves mutually accountable for pursuing a common purpose, achieving performance goals, and improving interdependent work processes.
  3. vitality
    an energetic style
    Though work teams are not the answer for every situation or organization, if the right teams are used properly and in the right settings, teams can dramatically improve company performance over more traditional management approaches while also instilling a sense of vitality in the workplace that is otherwise difficult to achieve.
  4. satisfaction
    the contentment one feels when one has fulfilled a desire
    Companies are making greater use of teams because teams have been shown to improve customer satisfaction, product and service quality, speed and efficiency in product development, employee job satisfaction, and decision making.
  5. proprietary
    protected by trademark or patent or copyright
    A second reason that teamwork is satisfying is that work teams often receive proprietary business information that typically is available only to managers.
  6. perspective
    a way of regarding situations or topics
    For instance, because team members possess different knowledge, skills, abilities, and experiences, a team is able to view problems from multiple perspectives.
  7. underlying
    in the nature of something though not readily apparent
    This diversity of viewpoints increases the odds that team decisions will solve the underlying causes of problems and not just address the symptoms.
  8. prone
    having a tendency
    Despite all of their promise, teams and teamwork are also prone to these significant disadvantages: initially high turnover, social loafing, and the problems associated with group decision making.
  9. effort
    use of physical or mental energy; hard work
    In fact, social loafing is more likely to occur in larger groups where identifying and monitoring the efforts of individual team members can be difficult. In other words, social loafers count on being able to blend into the background, where their lack of effort isn’t easily spotted.
  10. disproportionate
    out of proper balance
    Not surprisingly, a study of 250 student teams found that the most talented students are typically the least satisfied with teamwork because of having to carry and do a disproportionate share of their team’s work.
  11. recommend
    push for something
    The idea behind employee involvement teams is that the people closest to the problem or situation are best able to recommend solutions.
  12. suggestion
    an idea that is proposed
    Semi-autonomous work groups not only provide advice and suggestions to management but also have the authority to make decisions and solve problems related to the major tasks required to produce a product or service.
  13. sophistication
    the quality or character of being intellectually worldly
    Managers have to adjust what they do based on the sophistication of the team.
  14. approval
    the formal act of giving agreement or permission
    Self-managing teams are different from semi-autonomous work groups in that team members manage and control all of the major tasks directly related to production of a product or service without first getting approval from management.
  15. membership
    the body of people composing an organization or group
    Self-designing teams have all the characteristics of self-managing teams, but they can also control and change the design of the teams themselves, the tasks they do and how and when they do them, and the membership of the teams.
  16. categorize
    place into or assign to a class
    Companies are also increasingly using several other kinds of teams that can’t easily be categorized in terms of autonomy: cross-functional teams, virtual teams, and project teams.
  17. conjunction
    the temporal property of things happening at the same time
    Cross-functional teams can be used almost anywhere in an organization and are often used in conjunction with matrix and product organizational structures.
  18. disperse
    cause to separate
    Virtual teams are groups of geographically and/or organizationally dispersed coworkers who use a combination of telecommunications and information technologies to accomplish an organizational task.
  19. project
    any piece of work that is undertaken or attempted
    Project teams are created to complete specific, one-time projects or tasks within a limited time. Project teams are often used to develop new products, significantly improve existing products, roll out new information systems, or build new factories or offices.
  20. norm
    a standard or model or pattern regarded as typical
    Over time, teams develop norms, which are informally agreed-on standards that regulate team behavior. Norms are valuable because they let team members know what is expected of them.
  21. extent
    the point or degree to which something extends
    Cohesiveness is the extent to which team members are attracted to a team and motivated to remain in it.
  22. contribute
    be conducive to
    For most teams, the right size is somewhere between six and nine members. A team of this size is small enough for the team members to get to know each other and for each member to have an opportunity to contribute in a meaningful way to the success of the team.
  23. instill
    fill, as with a certain quality
    It is also easier to instill a sense of responsibility and mutual accountability in teams of this size.
  24. dissimilar
    not alike
    When we bring someone new into the workplace, however, it is important that we look for a person that is dissimilar.
  25. affective
    characterized by emotion
    Not surprisingly, affective conflict can make people uncomfortable and cause them to withdraw and decrease their commitment to a team. Affective conflict also lowers the satisfaction of team members, may lead to personal hostility between coworkers, and can decrease team cohesiveness.
  26. deteriorate
    become worse or disintegrate
    Sincere attempts to reach agreement on a difficult issue can quickly deteriorate from cognitive to affective conflict if the discussion turns personal and tempers and emotions flare. While cognitive conflict is clearly the better approach to take, efforts to engage in cognitive conflict should be managed well and checked before they deteriorate and the team becomes unproductive.
  27. plentiful
    existing in great number or quantity
    First, work with more, rather than less, information. If data are plentiful, objective, and up-to-date, teams will focus on issues, not personalities.
  28. relieve
    lessen the intensity of or calm
    Humor relieves tension, builds cohesion, and just makes being in teams fun.
  29. resolve
    bring to an end; settle conclusively
    And, sixth, resolve issues without forcing a consensus.
  30. initial
    occurring at the beginning
    Forming is the initial stage of team development. This is the getting-acquainted stage in which team members first meet each other, form initial impressions, and try to get a sense of what it will be like to be part of the team.
  31. assertive
    aggressively self-assured
    As team members begin working together, different personalities and work styles may clash. Team members become more assertive at this stage and more willing to state opinions.
  32. mature
    develop and work out fully in one's mind
    In the last stage of team development, performing, performance improves because the team has finally matured into an effective, fully functioning team.
  33. ambitious
    requiring full use of your abilities or resources
    Stretch goals are extremely ambitious goals that workers don’t know how to reach.
  34. accommodation
    making or becoming suitable; adjusting to circumstances
    Structural accommodation means giving teams the ability to change organizational structures, policies, and practices if doing so helps them meet their stretch goals.
  35. immunity
    an act exempting someone
    Bureaucratic immunity means that teams no longer have to go through the frustratingly slow process of multilevel reviews and sign-offs to get management approval before making changes.
  36. individualism
    a belief in the virtue of self-reliance
    Once the right team has been put together in terms of individualism-collectivism, team level, and team diversity, it’s important to keep the team together as long as practically possible.
  37. underestimate
    make too low an approximation of
    Organizations that create work teams often underestimate the amount of training required to make teams effective.
  38. compensation
    something given or received as payment or reparation
    One basic requirement for team compensation to work is that the level of rewards (individual versus team) must match the level of performance (individual versus team).
  39. acquire
    gain knowledge or skills
    Skill-based pay programs pay employees for learning additional skills or knowledge. These programs encourage employees to acquire the additional skills they will need to perform multiple jobs within a team and to share knowledge with others within their work groups.
  40. financial
    involving fiscal matters
    In gainsharing programs, companies share the financial value of performance gains, such as productivity increases, cost savings, or quality improvements, with their workers. Nonfinancial rewards are another way to reward teams for their performance.
Created on Mon Oct 31 13:33:30 EDT 2016 (updated Sun Nov 13 13:44:34 EST 2016)

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